The symbolic mask constants and their associated GL state are as follows (the second column lists which attributes are saved):
;
l l .
GGLL__AACCCCUUMM__BBUUFFFFEERR__BBIITT Accumulation buffer clear value
GGLL__CCOOLLOORR__BBUUFFFFEERR__BBIITT GGLL__AALLPPHHAA__TTEESSTT enable bit
Alpha test function and reference value
GGLL__BBLLEENNDD enable bit
Blending source and destination functions
Constant blend color
Blending equation
GGLL__DDIITTHHEERR enable bit
GGLL__DDRRAAWW__BBUUFFFFEERR setting
GGLL__CCOOLLOORR__LLOOGGIICC__OOPP enable bit
GGLL__IINNDDEEXX__LLOOGGIICC__OOPP enable bit
Logic op function
Color mode and index mode clear values
Color mode and index mode writemasks
GGLL__CCUURRRREENNTT__BBIITT Current RGBA color
Current color index
Current normal vector
Current texture coordinates
Current raster position
GGLL__CCUURRRREENNTT__RRAASSTTEERR__PPOOSSIITTIIOONN__VVAALLIIDD flag
RGBA color associated with current raster position
Color index associated with current raster position
Texture coordinates associated with current raster position
GGLL__EEDDGGEE__FFLLAAGG flag
GGLL__DDEEPPTTHH__BBUUFFFFEERR__BBIITT GGLL__DDEEPPTTHH__TTEESSTT enable bit
Depth buffer test function
Depth buffer clear value
GGLL__DDEEPPTTHH__WWRRIITTEEMMAASSKK enable bit
GGLL__EENNAABBLLEE__BBIITT GGLL__AALLPPHHAA__TTEESSTT flag
GGLL__AAUUTTOO__NNOORRMMAALL flag
GGLL__BBLLEENNDD flag
Enable bits for the user-definable clipping planes
GGLL__CCOOLLOORR__MMAATTEERRIIAALL
GGLL__CCUULLLL__FFAACCEE flag
GGLL__DDEEPPTTHH__TTEESSTT flag
GGLL__DDIITTHHEERR flag
GGLL__FFOOGG flag
GGLL__LLIIGGHHTT_i where 0 <= _i
GGLL__EEVVAALL__BBIITT GGLL__MMAAPP11___x enable bits, where _x is a map type
GGLL__MMAAPP22___x enable bits, where _x is a map type
1D grid endpoints and divisions
2D grid endpoints and divisions
GGLL__AAUUTTOO__NNOORRMMAALL enable bit
GGLL__FFOOGG__BBIITT GGLL__FFOOGG enable bit
Fog color
Fog density
Linear fog start
Linear fog end
Fog index
GGLL__FFOOGG__MMOODDEE value
GGLL__HHIINNTT__BBIITT GGLL__PPEERRSSPPEECCTTIIVVEE__CCOORRRREECCTTIIOONN__HHIINNTT setting
GGLL__PPOOIINNTT__SSMMOOOOTTHH__HHIINNTT setting
GGLL__LLIINNEE__SSMMOOOOTTHH__HHIINNTT setting
GGLL__PPOOLLYYGGOONN__SSMMOOOOTTHH__HHIINNTT setting
GGLL__FFOOGG__HHIINNTT setting
GGLL__LLIIGGHHTTIINNGG__BBIITT GGLL__CCOOLLOORR__MMAATTEERRIIAALL enable bit
GGLL__CCOOLLOORR__MMAATTEERRIIAALL__FFAACCEE value
Color material parameters that are tracking the current color
Ambient scene color
GGLL__LLIIGGHHTT__MMOODDEELL__LLOOCCAALL__VVIIEEWWEERR value
GGLL__LLIIGGHHTT__MMOODDEELL__TTWWOO__SSIIDDEE setting
GGLL__LLIIGGHHTTIINNGG enable bit
Enable bit for each light
Ambient, diffuse, and specular intensity for each light
Direction, position, exponent, and cutoff angle for each light
Constant, linear, and quadratic attenuation factors for each light
Ambient, diffuse, specular, and emissive color for each material
Ambient, diffuse, and specular color indices for each material
Specular exponent for each material
GGLL__SSHHAADDEE__MMOODDEELL setting
GGLL__LLIINNEE__BBIITT GGLL__LLIINNEE__SSMMOOOOTTHH flag
GGLL__LLIINNEE__SSTTIIPPPPLLEE enable bit
Line stipple pattern and repeat counter
Line width
GGLL__LLIISSTT__BBIITT GGLL__LLIISSTT__BBAASSEE setting
GGLL__PPIIXXEELL__MMOODDEE__BBIITT GGLL__RREEDD__BBIIAASS and GGLL__RREEDD__SSCCAALLEE settings
GGLL__GGRREEEENN__BBIIAASS and GGLL__GGRREEEENN__SSCCAALLEE values
GGLL__BBLLUUEE__BBIIAASS and GGLL__BBLLUUEE__SSCCAALLEE
GGLL__AALLPPHHAA__BBIIAASS and GGLL__AALLPPHHAA__SSCCAALLEE
GGLL__DDEEPPTTHH__BBIIAASS and GGLL__DDEEPPTTHH__SSCCAALLEE
GGLL__IINNDDEEXX__OOFFFFSSEETT and GGLL__IINNDDEEXX__SSHHIIFFTT values
GGLL__MMAAPP__CCOOLLOORR and GGLL__MMAAPP__SSTTEENNCCIILL flags
GGLL__ZZOOOOMM__XX and GGLL__ZZOOOOMM__YY factors
GGLL__RREEAADD__BBUUFFFFEERR setting
GGLL__PPOOIINNTT__BBIITT GGLL__PPOOIINNTT__SSMMOOOOTTHH flag
Point size
GGLL__PPOOLLYYGGOONN__BBIITT GGLL__CCUULLLL__FFAACCEE enable bit
GGLL__CCUULLLL__FFAACCEE__MMOODDEE value
GGLL__FFRROONNTT__FFAACCEE indicator
GGLL__PPOOLLYYGGOONN__MMOODDEE setting
GGLL__PPOOLLYYGGOONN__SSMMOOOOTTHH flag
GGLL__PPOOLLYYGGOONN__SSTTIIPPPPLLEE enable bit
GGLL__PPOOLLYYGGOONN__OOFFFFSSEETT__FFIILLLL flag
GGLL__PPOOLLYYGGOONN__OOFFFFSSEETT__LLIINNEE flag
GGLL__PPOOLLYYGGOONN__OOFFFFSSEETT__PPOOIINNTT flag
GGLL__PPOOLLYYGGOONN__OOFFFFSSEETT__FFAACCTTOORR
GGLL__PPOOLLYYGGOONN__OOFFFFSSEETT__UUNNIITTSS
GGLL__PPOOLLYYGGOONN__SSTTIIPPPPLLEE__BBIITT Polygon stipple image
GGLL__SSCCIISSSSOORR__BBIITT GGLL__SSCCIISSSSOORR__TTEESSTT flag
Scissor box
GGLL__SSTTEENNCCIILL__BBUUFFFFEERR__BBIITT GGLL__SSTTEENNCCIILL__TTEESSTT enable bit
Stencil function and reference value
Stencil value mask
Stencil fail, pass, and depth buffer pass actions
Stencil buffer clear value
Stencil buffer writemask
GGLL__TTEEXXTTUURREE__BBIITT Enable bits for the four texture coordinates
Border color for each texture image
Minification function for each texture image
Magnification function for each texture image
Texture coordinates and wrap mode for each texture image
Color and mode for each texture environment
Enable bits GGLL__TTEEXXTTUURREE__GGEENN___x, _x is S, T, R, and Q
GGLL__TTEEXXTTUURREE__GGEENN__MMOODDEE setting for S, T, R, and Q
ggllTTeexxGGeenn plane equations for S, T, R, and Q
Current texture bindings (for example, GGLL__TTEEXXTTUURREE__BBIINNDDIINNGG__22DD)
GGLL__TTRRAANNSSFFOORRMM__BBIITT Coefficients of the six clipping planes
Enable bits for the user-definable clipping planes
GGLL__MMAATTRRIIXX__MMOODDEE value
GGLL__NNOORRMMAALLIIZZEE flag
GGLL__RREESSCCAALLEE__NNOORRMMAALL flag
GGLL__VVIIEEWWPPOORRTT__BBIITT Depth range (near and far)
Viewport origin and extent
ggllPPooppAAttttrriibb restores the values of the state variables saved with the last
ggllPPuusshhAAttttrriibb command.
Those not saved are left unchanged.
It is an error to push attributes onto a full stack, or to pop attributes off an empty stack. In either case, the error flag is set and no other change is made to GL state.
Initially, the attribute stack is empty.
The depth of the attribute stack depends on the implementation, but it must be at least 16.
When the GGLL__AARRBB__mmuullttiitteexxttuurree extension is supported, pushing and popping texture state apples to all supported texture units.
GGLL__SSTTAACCKK__UUNNDDEERRFFLLOOWW is generated if ggllPPooppAAttttrriibb is called while the attribute stack is empty.
GGLL__IINNVVAALLIIDD__OOPPEERRAATTIIOONN is generated if ggllPPuusshhAAttttrriibb or ggllPPooppAAttttrriibb is executed between the execution of ggllBBeeggiinn and the corresponding execution of ggllEEnndd.